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Paperback Make: Technology on Your Time Book

ISBN: 0596009224

ISBN13: 9780596009229

MAKE: Technology on Your Time Vol. 1 (Make: Technology on Your Time)

If you like to tweak, disassemble, re-create, and invent cool new uses for technology, you'll love MAKE our new quarterly publication for the inquisitive do-it-yourselfer. Every issue is packed with projects to help you make the most of all the technology in your life. Everything from home entertainment systems, to laptops, to a host of PDAs is fair game. If there's a way to hack it, tweak it, bend it, or remix it, you will find out about it in MAKE . This isn't another gadget magazine. MAKE focuses on cool things you can do to make technology work the way you want it to. The publication is inspired by our bestselling Hacks series books but with a twist. MAKE is a mook (rhymes with book). We ve combined the excitement, unexpectedness, and visual appeal of a magazine with the permanence and in-depth instructiveness of a how-to book. Whether you're a geek or hacker who delights in creating new uses for technology, or a Saturday afternoon tinkerer who loves to get his hands dirty, you'll keep every issue of MAKE on your bookshelf for years to come. Our premier issue, available in February 2005, includes 220 pages packed with tips and tricks, including: how to create a $14 stabilizer for your video camera with readily available household items how to use an ordinary kite to take extraordinary professional quality aerial digital photos how to get rid of that tangle of wires by creating your own 5-in-1 network cable how to decipher the magnetic stripe on your credit card to find out what your credit card company really knows about you and lots more! Every quarter, MAKE will contain a unique set of innovative ideas and creations for a variety of new technologies, including mobile devices, in-car computers, web services, digital media, wireless and home networking, and computer hardware.

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Format: Paperback

Condition: Good

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Customer Reviews

5 ratings

Ads? What ads?

Not sure what magazine Brandnew was reading when he complained "70% of contents are sponsored, and ads appear everywhere", but it wasn't this one. Make has VERY few ads. I just quickly thumbed through this issue (Vol. 1), and was only able to find eleven pages that have ads on them, including inside the covers and the backcover. It's possible that I missed one or two others, but there's no way you'd ever say they were "everywhere". The ads that do appear are all relavent to the target audience. Like most magazines, they do have product reviews, but they're contained in about 10 pages, and again are all relevant to the reader. Later issues do have more ads then the early ones, but even then, they are all clustered at the beginning and end of the magazine. In issue 4 (the latest) there are probably 15 pages of ads, and none appear in the main content area, between page 75 and 184. Ok, now that I'm done debunking the nasty rumors spread by others, what do I think of the magazine itself? I love it. The projects are interesting, fun and informative. It's also one of the rare publications that isn't scared to publish ideas that could hurt someone. They publish all of the appropriate warnings, but they trust that you're smart enough to take responsibility for your own actions. Most of the projects are completely safe, but if you're buying this for your kids, I'd recommend that you check out each issue with them & decide on which projects they can do by themselves & which are better to do together. Of course not every project will appeal to every reader, but they'll likely give you ideas that can be applied to other projects that do interest you. It might not appeal to everyone, but if it sounds interesting, you'll most likely love it.

I've been looking for this!

I stay on the lookout for the "Boys" guides, you know, those old books dealing with science and technology (a hundred years old, perhaps, but still quite educational). I've looked into a few more modern magazines, such as Popular Mechanics (good for what it is), Wired (mostly a culture thing, I guess), and 2600 (fine, if my goal was to electronically knock over a Target store or something). This is what I was after: a 'book' series dealing with hacking together hardware, making stuff work, and making stuff work better. Now my 'to do' list has grown substantially, with a bunch of things I really hadn't thought of doing!

Best magazine I read during last several years.

I follow this category of projects on the net very closely and even recognizing some of articles in Make #1 as seen before I can say that I didn't enjoy reading magazine like Make in very long time. I'm web developer myself and not particularly crazy about DIY, but I can recognize good magazine when I see it. There is only one BAD thing about it is that it's not monthly - I can't wait for next issue.

High Quality

While flipping through this "mook" (as it apparently is called), it brought back childhood memories of browsing my Dad's Popular Science (or was it Popular Mechanics?) magazines. I like the smaller, "bookish" form factor as it makes it feel more - well, uhh - like a book. Since this is a magazine, I was curious to see how many ads I was going to have to wade through. I was pleasantly surprised to discover there were hardly any; I hope they keep them to a minimum going forward. The "how to" articles are very well done, with a great amount of step-by-step information in both visual and written detail. My only problem now is time. Every project looked like so much fun it was disappointing to realize I wouldn't be able to do them all before the next issue would arrive and give me a whole new set of cool projects. =) My personal time management issues aside, Make is high-quality publication, top to bottom.

a geeky blend of all my favorite mags

I just received the premiere issue of Make Magazine from O'Reilly yesterday. Let me just say this mag is a geek's dream come true. It's not a magazine about coding. Heck, I'm not sure if calling it a magazine is even accurate. It's more of a journal or zine (but with higher production values). A geek quarterly, if you will. For example... the premiere issue features an article on aerial photography. Not geeky enough for you? Ok, how about aerial photography accomplished by rigging up a camera to a kite? Still not geeky enough? Throw in a homemade mechanism for triggering the shutter from the ground. The best part is, this isn't just an article full of theory. These guys DO this stuff. The article is full of pictures, plans and step by step instructions on how to make it happen. That's not all... other How-To articles include: making a 5-in-1 network cable, making a magnetic stripe reader, XM Radio hacks, tips and tricks for your IPOD, gmail hacks, IPAQ hacks and a lot more. This puppy is just under 200 pages of D-I-Y technology. Still not geeky enough? How about an article on how to make your own railgun, using magnets, a ruler and some steel bearings? There's also an article about hacking robotic dogs to sniff out toxic waste. This is geek goodness in all it's glory. If you like reading 2600 (the hacker quarterly), Maximum PC and Scientific American, roll them all into one and you have Make (but without the attitude of Maximum PC and the leetspeak of 2600). I'm gonna subscribe!
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